Quest For Glory 1: So You Want To Be A Hero (VGA) - Fighter
Year: 1992
Genre: Point & Click Adventure
Get The Game From: GOG
Part 1
SPIELBERG TOWN
Welcome to Spielburg. Here's a MAP to help you find your way around.
Well, you came here to prove yourself a hero, so let’s get started.
After the Sherriff greets you, talk to him, and ask about everything. Notice the Hero’s Tale Inn. That looks like a good place to get information, so enter it.
Shameen, owner of the Hero’s Tale Inn, greets you warmly. Talk to him, and ask about everything. Phew, that was a lot of information! Anyway, it’s been a long walk to Spielburg, and you’re feeling hungry. Sit down on the bench. Shema will come out from the kitchen to greet you. Talk to her and ask about everything. Now click your COIN PURSE on her, and then order yourself a meal. When Shema returns with the food, click on it to eat it. That tasted good! When you’re ready, stand up and leave the Inn.
After talking to the sheriff, and Shameen, you know that the Guild Hall is to the left, so let’s pay it a visit. Walk left to the next screen.
Enter the Guild Hall on the left. What an interesting place. Notice that table in middle of the room - Look at the book, sign the book, and look at the book again. Now look at the Quest Board on the back wall, and look at each poster to read details about each quest. Looks like you’ve got your work cut out for you, if you want to become a hero. Now exit the close-up. Notice the Guild Master, Wolfgang, fast asleep in his chair. Walk over to him, talk to him, and ask about everything. That’s all the information Wolfgang can give you, so leave the Guild Hall.
Enter the Magic Shop (it has a big eye above it). Walk up to the counter, and the shop owner, Zara, will appear. Talk to Zara and ask about everything. Since you’re not a magic user, you don’t need to know much about magic, so leave the Magic Shop.
Head right twice, to the Farmer’s Mart. Hilde, the Centaur, runs the Farmer’s Mart stall. Talk to Hilda and ask about everything. Now click your COIN PURSE on her, and buy some APPLES. Repeat this 5 times, so you have 50 apples (you‘ll thank me later). The Dry Goods shop is next to Hilde, so enter it. Talk to the shopkeeper and ask about everything. Now click you COIN PURSE on him and buy a FLASK. Repeat this 3 times, so you have 3 flasks. When you’re ready, leave the shop.
Walk left to Tavern Street. Enter the alley to see Sam begging on the street. Click your COIN PURSE on him to give him a silver. Now talk to him and ask him about everything. When you’ve finished talking, leave the alley. Sam will give you a parting warning not to drink the Dragon’s Breath in the Tavern.
Enter the Tavern. Click on that NOTE near the bar stool to read it, to learn some information about 2 people with the initial ‘B’. . Now take the NOTE from your Inventory, and put it back on the floor to avoid suspicion. Click on the bar stool to sit down, then talk to the bar tender and ask about everything. SAVE YOUR GAME HERE.
If you want to order a drink, click your COIN PURSE on the bar tender, and make your choice. When you’re ready, Restore your game, and leave the Inn.
Check the time, and when it’s evening (walk around town for a while, if it‘s still the afternoon), return to the Hero’s Tale Inn. Abdulla Doo is here, and he is very upset about the Brigands robbing him. Sit down on the bench opposite Abdulla. When Shema appears, click your COIN PURSE on her, then order a meal. Now talk to Abdulla, and ask about everything. Poor Abdulla has had a hard time recently, so show him some sympathy - click your COIN PURSE on him, and buy him a meal. Note what he says about his flying carpet. Also give him a FOOD RATION from your Inventory. That’s all you can do for Adbulla. Now click your COIN PURSE to Shameen, and buy a night’s rest. You automatically enter room at the back left of the Inn. Whew, what a day!
The next morning, sit down on the bench, . Click your COIN PURSE on Shema, and buy yourself a meal. When Shema brings your breakfast, eat the food. Now you’re ready for some more adventuring, so leave the Inn.
Walk down through the town gates. If Bruno is here, click your COIN PURSE on him and give him a silver, then ask about everything. But don’t worry if he’s not here. SAVE YOUR GAME HERE.
SPIELBERG FOREST
Those apples are really weighing you down - maybe you should do something about that!
Walk right, and continue right, until you reach the avalanche. Then turn around, and head back to town (but don’t go through the town gates). Walk back and forth between town and the avalanche. Eventually, you will see a fox trapped in a snare. Click on the fox to free him - he’ll thank you, and give you some good advice. Now walk up one screen, and head right, until you meet Brauggi. He’s hungry, so give him the APPLES from your Inventory (aren’t you glad you bought all those apples now?), and he will give you a GLOWING GEM in return.
Now let’s head back to town. Walk left once, down once, and left twice, so you are back at the town gates.
HEALER’S RING QUEST
Walk up once, to the Healer’s Hut. Now if you read the Quest Board, you know that the Healer has lost her ring. Knock on the door, and the Healer will let you in. What a quaint little house. Talk to her and ask her about everything. When you’re ready, leave her hut.
Look at the nest up in the tree. Hmmm, I wonder if that bird stole the Healer’s ring, and hid it up there? Pick up some ROCKS from the ground, and throw the ROCKS at the nest to knock the nest down to the ground. You automatically take the ring from the nest. Knock on the door again, and the Healer will let you in.
Give GOLD RING to the Healer, and she will reward you with 6 gold pieces and 2 healing potions. You automatically leave the hut.
THE CASTLE
Walk up once, to the castle gates. Karl, the Gate Keeper is patrolling above the gate. Talk to Karl and ask about everything. Now click on the gate, and Karl will open it for you. Head up through the gate, and enter the castle grounds.
Inside the courtyard, the Weapons Master should be here. If he’s not, simply leave the screen, then return. Talk to him and ask about everything. Now since you are a fighter, you need to know about fighting, so click your COIN PURSE on him to pay for a quick lesson. You have no chance of beating him, so don’t worry about that, but it’s good experience. When lesson is over, rest for 10 minutes.
Walk right to the stables. The stable hand will ask if you’re looking for work, so tell him YES. He’ll set you to work, raking up the stables. It’s hard work, but you’ll get 5 silvers for your troubles.
Now walk left to the castle courtyard, then walk down to leave the castle grounds.
SPIELBERG FOREST
Walk down once to the Healer’s Hut, then walk left once to meet Heinrich the Centaur. You already met his daughter, Hilde, in the town. Talk to him and ask about everything. Hmm, it seems that there’s more to the brigand leader than meets the eye! SAVE YOUR GAME HERE.
Head up, and continue up to the very top. If you meet any enemies, just escape. Now go right once, and then up once. You’ve now reached Erana’s Peace.
ERANA’S PEACE
Erana’s Peace is a magical place that has mystical healing properties. This is the best place to SLEEP at night from now on, as you will be fully healed by the next morning. You can also eat FRUIT from the tree every morning to satisfy your hunger. Now get FLOWERS for the Healer (2 should be enough for now). Now, as beautiful as this place is, you can’t stay here forever. You have quests to solve! SAVE YOUR GAME HERE.
ERASMUS
Well you’ve had a good night’s sleep, and a good breakfast in Erana‘s Peace. Let’s go and meet the Magic User known as Erasmus.
From Erana’s Peace, walk down, left, down, right twice, down, and right twice. You’ve reached Mount Zauberburg, which is where the eccentric Erasmus lives. Head up the mountain path, taking note of all the amusing signs that appear. Did I mention, Erasmus is rather eccentric?
When you reach his purple castle at top of the mountain, you’ll see a gargoyle sitting above the castle, guarding it. He will ask you 3 questions, so make sure you answer them correctly. If you’ve been paying attention to what the townspeople have told you, you should know the answers. The possible questions are:
WHAT IS YOUR NAME: Enter your name
WHAT IS YOUR QUEST: Glory
WHAT IS YOUR FAVOURITE COLOUR: Purple
WHO PUT THE AURA AROUND THE TOWN: Erana
WHOM DO YOU SEEK: Erasmus
WHAT IS THE BARON’S FIRST NAME: Stefan
THIEF’S PASSWORD: I Don’t Know
Now enter the castle, and do as the gargoyle says - go straight upstairs to the tower, and don’t touch anything.
Talk to Erasmus and ask about everything. Talk to Fenrus the rat and ask about everything.
When you’ve had enough of Erasmus’s jokes, simply stand up, and he will send you back to bottom of the mountain.
SPIELBERG FOREST
Let’s explore some more. From Erasmus’s place, go left twice, up once, and left 3 times.
SPITTING FLOWERS
These strange flowers are known as Spitting Flowers. Watch as they spit their seed to each other. A seed like that must be highly sought after - if only you could get it.
Pick up some ROCKS from the ground, and throw the ROCKS at the Spitting Flowers. Repeat this until you manage to knock the seed away from the flowers. You automatically pick up the seed.
GOBLIN CAMP
Since you are a fighter, you need to practice your fighting skills. A good place to do this, is in the Goblin Camp. Let’s head there now.
From the Spitting Seeds, go down 3 times, and left twice, to the Goblin Camp. This is not a nice place to be! Check your stats, and if your health is low, drink a HEALING POTION from your Inventory, and SAVE YOUR GAME HERE.
Now you won’t be able to do much at first, so take things slowly. Let one of the goblins approach you, and fight him. Different sword attacks are shown in the shield on the right, so click on a sword attack, then click on the goblins until they are dead. To begin with, just fight one goblin. After you have defeated him, search the body to get any goodies he was carrying. Keep an eye on your health and stamina, and when it gets too low, escape right one screen, and rest for 60 minutes. Then return left to the goblin camp.
Remember, you can always escape mid-fight, if your health or stamina are getting too low. Also remember to search the body of the goblins that you kill, and when you have enough money, you can buy some more HEALING POTIONS and STAMINA POTIONS from the Healer.
When evening comes, make your way up to Erana’s Peace (right 3 times to the Centaur, Up 4 screens to the top, right once, and up once). The next morning, eat FRUIT from the tree, and then return here to the camp, to train more.
Keep practising, and fighting the goblins until you can comfortably defeat at least 8 goblins, and your Weapon Use is at least 75. Remember to keep an eye on your health and stamina, and SAVE often. This will take you several days.
SPIELBERG FOREST
Now your fighting skills are good, you should be ready to fight any monsters you come across. Some monsters only appear at night, so remember to explore the forest at night, as well. As a fighter, you get points for killing Purple Saurus, Brigand, Mantray, Cheetaur, Saurus, and Troll.
Also, get CLAWS from the Cheetaur, and get BEARD from the troll. You can sell these to the Healer.
Now from the Goblin Camp, walk down twice, to the Mushroom Ring.
MUSHROOM RING
The Mushroom Ring is a very magical place. Take some MUSHROOMS (2 or 3 should be enough for now).
THE DRYAD
Walk right once and down once, and you’ll see a white stag. The stag will run away, so follow it left. Keep following it left, until it leads you to the Dryad (you feel as though the eyes of the forest are watching you). Walk left a little bit, and the Dryad will introduce herself. She will ask if you are at one with the woods, so tell her YES. She will ask if you will give her the seed of the Spore Spitting Spires (the spitting flowers), so tell her YES, and give her the seed. She gives you the recipe for a Dispel Potion, before returning to her tree. Look carefully on the ground, and notice that she left a magic acorn behind. Pick up ACORN from the ground near the Dryad tree.
DISPEL POTION
Since the Dryad gave you the recipe for the Dispel Potion, you should start collecting ingredients for it. You’re going to need this spell later on. Okay, let’s get started.
Magic Acorn: This is found next to the Dryad’s tree, after you have given her the seed from the Spitting Flowers.
Fairy Dust: This can only be found at night time. You MUST have an empty flask for this. Now check the time, and wait until it‘s dark. From the Dryad’s tree, head right once, and then up once to the Mushroom Ring. Look at the fairies dancing around the ring. Aren’t they pretty? Just make sure you don’t go inside the mushroom circle. Talk to them, and they will ask you to dance, so tell them YES, and then DANCE for them. When you have finished dancing, hold out an empty FLASK from your Inventory, and they will give you some FAIRY DUST.
Green Fur: You can get some green fur from the Meeps. Meeps are cute little critters that live in holes under the ground. Now from the Mushroom Ring, walk up once and left twice. Notice how they keep popping out of their holes. Talk to the Meeps - they’ll talk amongst themselves for a while, then the Green Meep will jump out. Talk to him and ask about everything - make sure to ask him about fur, then green fur. The Meep will drop some of his green fur on the ground for you - pick up the GREEN FUR.
Flowers From Erana’s Peace: Head all the way back up to Erana’s Peace, and get some FLOWERS. You can get a few flowers if you like. If it’s getting late, remember to sleep here for the night.
Flying Water: Again, you need an empty flask for this one. If you don’t have any, you can buy some from the Dry Goods shop in town. Now you can find Flying Water at the Flying Falls, which is found at the very bottom right of the map. If you find yourself at the Mirror Lake, simply walk up once and right once. Now there’s a beautiful waterfall here. Use an empty FLASK from your Inventory on the water to collect some of the flying water.
‘ENRY THE ‘ERMIT
You have all the ingredients for the Dispel Potion now. But since you are here, at the Flying Falls, you might as well talk to ‘Enry the ‘Ermit.
Notice the door in the Cliffside. Pick up some ROCKS from the ground, and throw ROCKS at the door. Repeat this a few times, until ‘Enry comes out. He will reveal a ladder that was hidden in the wall. Climb up the ladder, and then knock on the door. After knocking on the door, stand on the right edge of the door, so it doesn’t knock you off the cliff.
Inside ‘Enry’s cave, talk to ‘Enry and ask about everything. You can’t
do anything else here, so leave the cave and climb back down the ladder.
DISPEL POTION AND THE HEALER
You have all the necessary ingredients, but you don’t know how to make the Dispel Potion. Never mind, the Healer will make it for you.
Return to the Healer’s Hut, and knock on the door to enter. You automatically tell the Healer about the Dryad and the Dispel Potion. Now give her the ACORN, FAIRY DUST, FUR, FLOWERS (repeat as many times as necessary, until you don’t have any flowers left), FLYING WATER, MUSHROOMS (repeat as many times as necessary, until you don’t have any mushrooms left). Now click your COIN PURSE on her, and buy a HEALING POTION - 3 should do for now. The Healer will start preparing the DISPEL POTION. Leave the hut, and immediately knock on the door to enter again. The DISPEL POTION is now ready, and she will give it to you.
Since you are here, check your Inventory. You should have at least 100 silver coins at this point. If not, go back, and fight some more goblins at the goblin camp. Click your COIN PURSE on her, and buy UNDEAD UNGUENT, and then leave the Healer’s hut.
Create Your Own Website With Webador