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Legend Of Kyrandia 3:  Malcolm's Revenge

Year:  1994

 

Genre:  Adventure

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Get The Game From:   GOG

 

 

Part 3

 

​Click here for Part 1

Click here for Part 2

Click here for Part 4

 

 

         DARM’S PLACE

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         Talk to Brandywine the dragon a few times.  Talk to Darm a 
         few times, and ask him for a PORTAL POTION.  Give 
         HYPNOTISED SQUIRREL to Brandywine, and you’ll get 
         the PORTAL POTION.  Now step onto the rug, and click 
         the green apple, then the red apple, to return to The Cellar.  

 

 

 

 


         THE CELLAR

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         Climb up through sewer pipe on the right, and return to The 
         Toy Factory.  

 

 

 

 


         TOY FACTORY

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         Leave the factory.  

 

 

 

 


         DOWNTOWN KYRANDIA

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         Walk right to City Limits.  

 

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         CITY LIMITS

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         Go down to The Arena.  

 

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         THE ARENA

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         Look at the footprints in the ground, then drink the 
         PORTAL POTION.  You’re teleported to Isle Of The Cats.  

 

 

 

 


         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
         ISLE OF THE CATS
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 


         AN ANCIENT PASSAGEWAY

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         Walk left to The Old Dog Fort.  

 

 

 

 


         THE OLD DOG FORT

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         Pick up MACHETE, then SAVE YOUR GAME HERE.  Find 
        your way through the jungle using the following directions.  

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            -    Walk left 2 screens
             -    Walk up 1 screen

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         Talk to Fluffy.  He’s still leading the rebellion, but this time, 
         the fight is against his fellow cats.  He’ll give you a 
         CHEESE-MAKER.  Now walk right to The Altar Of Cats.  

 

 

 

 


         THE ALTAR OF CATS

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         Walk left to The Cat Colossi.  

 

 

 

 


         THE CAT COLOSSI


         Use CHEESE-MAKER on yourself, and pick up the 
         CHEESE.  Use the CHEESE on the mouse statue in centre of 
         the circle.  The 6 cat statues will change back into stone balls.  
         Pick up all 6 GEMS, then walk left to The Altar Of Cats.  Walk 
         right, into the Mysterious Jungle.  

 

 

 

 


         MYSTERIOUS JUNGLE

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         Talk to Fluffy, and ask how to get back to Kyrandia.  He’ll give 
         you an EMPTY CAN OF TUNA.  Use EMPTY CAN OF TUNA 
         on yourself, and you return to Kyrandia.  

 

 

 

 


         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
         KYRANDIA
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 


         THE CROSSROADS

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         You need to make your way back to the castle, Malcolm.  Go 
         right to The Bluff.  

 

 

 

 


         THE BLUFF

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         Head up to The Castle Gate.  

 

 

 

 


         THE CASTLE GATE

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         Walk right to The Dump.  

 

 

 

 


         THE DUMP

         Pick up COLLAR.  Search dump for NUT-ON-A-STRING.  
         Now walk left to The Castle Gate.  

 

 

 

 


         THE CASTLE GATE

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         Enter the castle.  

 

 

 

 


         THE CASTLE FOYER

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         Talk to the pirate with the red & white striped t-shirt.  Give 
         him a GEM (doesn’t matter which one), and he’ll call Captain 
         Jean Claude down.  Give COLLAR to Captain Jean Claude, 
         and he‘ll be summoned to play Noughts & Crosses with the 
         Fish-Queen, down in Limbo.  Without their Captain, the rest of 
         the pirates flee in terror.  Talk to King Brandon and Kallak, then 
         go left to leave the castle.  

 

 

 


***********************


CROSSROADS

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Well, here you are, back in Kyrandia.  Except now, you have a Good & Bad conscious, who will guide your actions from now on.  SAVE YOUR GAME HERE, and choose if you want to be Good (Stewart), Evil (Gunthar), or Neutral (Stewart & Gunthar).  Here’s how each path plays out.  

 

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         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
         NEUTRAL CONSCIOUS (GUNTHAR & STEWART)
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 


         CROSSROADS

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         Walk right to The Bluff.  

 

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         THE BLUFF

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         Walk up to The Castle Gate.  

 

 

 

 


         THE CASTLE GATE

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         Enter the castle.  

 

 

 

 


         THE CASTLE FOYER

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         Hmm, things have changed in Kyrandia.  King Brandon, and 
         Kallak, have been turned into mice, and the pirates have 
         taken over.  Talk to the pirate in the red & white striped t-shirt 
         a few times.  You need to bribe the pirates to leave, by giving 
         them all 6 GEMS from The Isle Of Cats.  Walk left to leave 
         the Castle.  

 

 

 

 


        THE CASTLE GATE

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         Walk right to The Dump.

 

 

 

 


         THE DUMP

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         Search the dump for EMPTY FLASK, and a NAIL.  Now walk 
         left, back to The Castle Gate.  

 

 

 

 


         THE CASTLE GATE

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         Go down 2 screens to Outskirts Of Town.  

 

 

 

 


         OUTSKIRTS OF TOWN

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         Head right 2 screens to City Limits.  

 

 

 

 


         CITY LIMITS

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         Pick up FIREWOOD LOG.  Walk left to Downtown Kyrandia.  

 

 

 

 


         DOWNTOWN KYRANDIA

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         Look at the house on the left - this is the Magician’s Lodge.  
         Use NAIL on the door of the Magician’s Lodge to unlock it, 
         then enter it.  

 

 

 

 


         THE TEMPORARY JAIL

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         Hmm, the Magician’s Lodge has been turned into a temporary 
         jail.  What’s more, there are 3 mice locked in the stocks.  Talk 
         to the 3 mice in the stocks.  Now use NAIL on the padlock of 
         the stocks, to free the mice.  They leave, without so much as 
         a ‘Thanks Malcolm’.  Pick up SESAME SEEDS, FLASK OF 
         WATER, and EEL.  Now leave the jail.  

 

 

 

 


         DOWNTOWN KYRANDIA

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         Enter the Toy Factory.  

 

 

 

 


         TOY FACTORY

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         Look at the toy machine - set the left lever to Up, and the 
         right lever to Down.  Click on the giant red book, and see the 
         blueprint for the ROCKING HORSE float around.  Throw 
         FIREWOOD LOG into the toy machine, then press green 
         button on the right.  The toy machine will spit out a 
         ROCKING HORSE - pick up the ROCKING HORSE.  Jump 
         down hole in the floor, into The Cellar.  

 

 

 

 


         THE CELLAR

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         Go through the door at top of the stairs, into The Old Town Hall.  

 

 

 

 


         THE OLD TOWN HALL

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         Zanthia is busy working here.  Talk to her a few times, until 
         she mentions ‘Essence Of Horse’.  Throw ROCKING 
         HORSE into her cauldron.  Now use your EMPTY FLASK 
         with the cauldron to get some PEGASUS POTION.  Go 
         back down stairs on the left, into The Cellar.  

 

 

 

 


         THE CELLAR

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         Climb up through sewer pipe on the right, and return to The 
         Toy Factory.  

 

 

 

 


         THE TOY FACTORY

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         Walk left to Downtown Kyrandia.  

 

 

 

 


         DOWNTOWN KYRANDIA

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         Walk right to City Limits.  

 

 

 

 


         CITY LIMITS

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         Walk down to The Arena.  

 

 

 

 


         THE ARENA

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         Walk left 4 screens to The Pegasus Landing.  

 

 

 

 


         THE PEGASUS LANDING

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         Stand on the Landing Site, and drink the PEGASUS POTION.  
         You turn into Pegasus, and fly back to Isle Of The Cats.  

 

 

 

 


         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
         ISLE OF THE CATS
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 


         NORTH BEACH

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         SAVE YOUR GAME HERE.  Pick up MACHETE.  Now find 
         your way through the jungle, using the following directions.  
         Remember to hack bushes, and kill blue snakes.  Also, pick 
         up any BONES you find along the way.  You’ll need 10 
         BONES altogether.  Since you don’t have enough 
         Inventory spaces, you’ll need to go through the jungle 
         again.  

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             -    Walk left 2 screens
             -    Walk right 1 screen

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         You’ve arrived at the Dog Fort.  

 

 

 

 


         DOG FORT

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         SAVE YOUR GAME HERE.  Find your way through the 
         jungle using the following directions.  

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             -    Walk left 2 screens
             -    Walk up 1 screen

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         Talk to Fluffy.  He’s still leading the rebellion, but this time, 
         the fight is against his fellow cats.  He’ll agree to help you, if 
         you give him 10 BONES.  Give him all the BONES you have 
         so far.  Now since you didn’t quite have enough Inventory 
         slots, you need to make another trip through the jungle.  Find 
         your way through the jungle using the following directions.  

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             -    From Fluffy, walk left 2 screens.  
             -    walk up 1 screen

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         Give the remaining BONES to Fluffy.  He gives you a 
         CHEESE-MAKER.  Walk right to The Altar Of Cats.  

 

 

 

 


         THE ALTAR OF CATS

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         Walk left to The Cat Colossi.  

 

 

 

 


         THE CAT COLOSSI

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         Use CHEESE-MAKER on yourself, and pick up the 
         CHEESE.  Use the CHEESE on the mouse statue in centre of 
         the circle.  The 6 cat statues will change back into stone balls.  
         Pick up all 6 GEMS, then walk left to The Altar Of Cats.  Walk 
         right, into the Mysterious Jungle.  

 

 

 

 


        MYSTERIOUS JUNGLE

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         Talk to Fluffy, and ask about getting back to Kyrandia.  He’ll 
         give you an EMPTY CAN OF TUNA.  Use EMPTY CAN OF 
         TUNA on yourself, and you return to Kyrandia.  

 

 

 

 


         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
         KYRANDIA
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 


         THE CROSSROADS

​

         You need to make your way back to the castle, Malcolm.  Go 
         right to The Bluff.  

 

 

 

 


         THE BLUFF

​

         Head up to The Castle Gate.  

 

 

 

 


         THE CASTLE GATE

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         Walk right to The Dump.  

 

 

 

 


         THE DUMP


         Pick up COLLAR.  Search the dump for NUT-ON-A-
         STRING.  Now walk left to The Castle Gate.  

 

 

 

 


         THE CASTLE GATE

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         Enter the castle.  

 

 

 

 


         THE CASTLE FOYER

​

         Talk to the pirate with the red & white striped t-shirt.  Give 
         him a GEM (doesn’t matter which one), and he’ll call Captain 
         Jean Claude down.  Give COLLAR to Captain Jean Claude, 
         and he‘ll be summoned to play Noughts & Crosses with the 
         Fish-Queen, down in Limbo.  Without their Captain, the rest of 
         the pirates flee in terror.  Talk to King Brandon and Kallak, then 
        go left to leave the castle.  

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***********************

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
CLEARING MY NAME
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 


THE CASTLE GATE

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Now you have to clear your name, so that everyone knows you didn’t kill the old King & Queen.  Drop all your GEMS here, except for 1.  Drop CHEESE-MAKER here.  Walk right to The Dump.  

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THE DUMP

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Search the dump for NUT-ON-A-STRING, 2 EMPTY FLASKS, BROKEN FLASK,  NAIL, BENT NAIL, and FIREWOOD LOG.  Combine BENT NAIL with NUT-ON-A-STRING to create BENT-NAIL-ON-A-STRING.  Walk left to The Castle Gate.  

 

 

 

 


THE CASTLE GATE

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You see King Brandon and Kallak, still in mouse-form, behind a gate that’s keeping them trapped inside the castle.  Talk to them if you like.  When you’re ready, walk down to The Bluff.  

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THE BLUFF

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Go left to The Crossroads.  

 

 

 

 


THE CROSSROADS

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Pick up FIREWOOD LOG.  You should have 2 FIREWOOD LOGS at this point.  Go right, back to The Bluff.  

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THE BLUFF

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Go down to Outskirts Of Town.  

 

 

 

 


OUTSKIRTS OF TOWN

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Use BROKEN FLASK on the yellow flowers to get a MONKEY JUMPER FLOWER.  Pick up the BROKEN FLASK again.  Walk right 2 screens to City Limits.  

 

 

 

 


CITY LIMITS

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Use BROKEN FLASK on the yellow flowers to get a MONKEY JUMPER FLOWER.  You should have 2 FLOWERS at this point.  Pick up BROKEN FLASK again.  Walk down to The Arena.  

 

 

 

 


THE ARENA

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Head left 3 screens to The Crossroads.  

 

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THE CROSSROADS

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Walk up to The Cemetery.  

 

 

 

 


THE CEMETERY

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Place both MONKEY JUMPER FLOWERS on the grave, to awaken Queen Katherine.  Talk to her a few times, and invite her to your trial.  Now go right 2 screens to The Bluff.  

 

 

 

 


THE BLUFF

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Go down to Outskirts Of Town.  

 

 

 

 


OUTSKIRTS OF TOWN

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Walk right 2 screens to City Limits.  

 

 

 

 


CITY LIMITS

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Go left to Downtown Kyrandia.  

 

 

 

 


DOWNTOWN KYRANDIA

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Enter The Toy Factory.  

 

 

 

 


THE TOY FACTORY

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Look at the Toy Machine, and make sure that the left lever is up, and the right lever is down.  Click on the huge red book, and see blueprint for ROCKING HORSE floating around.  Throw FIREWOOD LOG into the toy machine, then press green button on the right.  Pick up the ROCKING HORSE.  Now set both levers to up.  Click on the huge red book, and see blueprint for TOY SOLDIER floating around.  Throw FIREWOOD LOG into the toy machine, then press green button on the right.  Pick up TOY SOLDIER.  Now leave the factory.  

 

 

 

 


DOWNTOWN KYRANDIA

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Walk right to City Limits.  

 

 

 

 


CITY LIMITS

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Go down to The Arena.  

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THE ARENA

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Walk left to Outskirts Of Town.  

 

 

 

 


OUTSKIRTS OF TOWN

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Go up through the gate, into Ex-Baths.  

 

 

 

 


EX-BATHS

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Hmm, the old Public Baths have been turned into a Pawn Shop.  Enter the Pawn Shop.  

 

 

 

 


HERMAN’S PAWN SHOP

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SAVE YOUR GAME HERE.  Talk to Herman, and ask what he’s buying and what he’s selling.  If he’s selling the dagger, leave the shop, then return.  Do not buy the dagger!  When he offers you the CRUTCH, give him a GEM, then take the CRUTCH.  Now ask him what he’s buying.  If he’s not buying anything you’re carrying, leave the shop, then return.  The aim is to sell him 3 items to get 3 SESAME SEEDS.  When you have those items, leave the shop.  

 

 

 

 


EX-BATHS

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Walk left to Outskirts Of Town.  

 

 

 

 


OUTSKIRTS OF TOWN

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Go left 2 screens to The Crossroads.  

 

 


THE CROSSROADS

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Head down to The Dock.  

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Continued In Legend Of Kyrandia Book 3:  Part 4

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

CREDIT NOTICE

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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This Walkthrough was written by me, Freaky Hobbit.  You are free to distribute it on your site, but it must remain intact and unchanged, including this Credit Notice.  



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